EVENT GETMENUTILE: Difference between revisions
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{{EventTable|1=EVENT_GETMENUTILE|2=Current Player|3=[[i|player->i]]|4=yes (1 value)}} | |||
EVENT_GETMENUTILE is [[EDuke32 event list|Menu Event]]. | EVENT_GETMENUTILE is [[EDuke32 event list|Menu Event]]. | ||
Revision as of 07:36, 5 August 2021
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_GETMENUTILE | Current Player | player->i | yes (1 value) |
EVENT_GETMENUTILE is Menu Event.
This event is fired when drawing the main menu background, and can be used to set a custom tile for it.
EXAMPLE:
gamevar MENU_TILE <flag> 0 onevent EVENT_GETMENUTILE setvar RETURN <tilenum> endevent
In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.