EVENT CHANGEMENU: Difference between revisions
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{{EventTable|1=EVENT_CHANGEMENU|2=Current Player|3=[[i|player->i]]|4=yes (1 value)}} | |||
EVENT_CHANGEMENU is a [[EDuke32 event list|menu event]]. | EVENT_CHANGEMENU is a [[EDuke32 event list|menu event]]. | ||
Revision as of 07:31, 5 August 2021
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_CHANGEMENU | Current Player | player->i | yes (1 value) |
EVENT_CHANGEMENU is a menu event.
This event functions similarly to the cmenu command--in fact, it happens while that command is being processed. It is primarily useful in specfic circumstances where you want to skip a menu/screen value, but the design of the source code would cause the screen to be displayed before you could use cmenu in EVENT_DISPLAYMENU, causing the unwanted screen to flash for a split second.
In the event, RETURN is set to the ID number for which a menu change was requested, from any source (the source code, CON, or the console). Changing the value of RETURN will cause your new value to be selected instead, see below.
During the event's execution, current_menu has not yet been changed.
You should never use a blanket setvar RETURN -1
in this event without any ifvar conditions as that will freeze all menus.
The following example cuts out two of the three Duke 3D v1.5 credits screens. After the first one, the panel order will go directly to the EDuke32 port credits.
onevent EVENT_CHANGEMENU ifvare RETURN 991 // going forwards setvar RETURN 993 ifvare RETURN 992 // going backwards setvar RETURN 990 endevent
Do not use the cmenu command within this event, as it causes unnecessary recursion and probably won't do what you want.
Remember that working around, hiding, or skipping the EDuke32 port credits (current_menu values 993 and 994) is a violation of the EDuke32 license.
Values
The following values are used with current_menu, cmenu, EVENT_CHANGEMENU and EVENT_DISPLAYMENU.
Exposed | Value | Name | Description / Notes | |
---|---|---|---|---|
No | -2147483648 | MENU_NULL | Do nothing | |
No | -2 | MENU_CLOSE | Close the menu | |
No | -1 | MENU_PREVIOUS | Go to previous menu | |
No | 0 | MENU_MAIN | Base menu accessed when not in an active game. | |
No | 50 | MENU_MAIN_INGAME | Differs from the above by displaying "Save Game" and "Quit to Title" options. | |
No | 100 | MENU_EPISODE | Normally accessed when selecting the "New Game" option if newgamechoices are NOT defined. | |
No | 101 | MENU_USERMAP | - | |
No | 102 | MENU_NEWGAMECUSTOM | Normally accessed when selecting the "New Game" option if newgamechoices ARE defined. | |
No | 103 | MENU_NEWGAMECUSTOMSUB | Second layer of newgamechoices entries. | |
No | 104 | MENU_NEWGAMECUSTOML3 | Third layer of newgamechoices entries. | |
No | 110 | MENU_SKILL | - | |
No | 200 | MENU_GAMESETUP | Has no menu entry in Retail builds. (e.g. the build included for Ion Fury) | |
No | 202 | MENU_OPTIONS | - | |
No | 203 | MENU_VIDEOSETUP | - | |
No | 204 | MENU_KEYBOARDSETUP | - | |
No | 205 | MENU_MOUSESETUP | - | |
No | 206 | MENU_JOYSTICKSETUP | Corresponding menu entry is called "Gamepad Setup". | |
No | 207 | MENU_JOYSTICKBTNS | Only reachable if a gamepad or joystick is available. | |
No | 208 | MENU_JOYSTICKAXES | Only reachable if a gamepad or joystick is available. | |
No | 209 | MENU_KEYBOARDKEYS | - | |
No | 210 | MENU_MOUSEBTNS | - | |
No | 212 | MENU_MOUSEADVANCED | - | |
No | 213 | MENU_JOYSTICKAXIS | Normally accessed over MENU_JOYSTICKAXES. | |
No | 214 | MENU_TOUCHSETUP | Android builds only. | |
No | 215 | MENU_TOUCHSENS | Android builds only. | |
No | 216 | MENU_TOUCHBUTTONS | Android builds only. | |
No | 220 | MENU_CONTROLS | Parent menu for keyboard, mouse and gamepad controls. | |
No | 230 | MENU_POLYMOST | Normally only accessible from the Display menu when Polymost is active. | |
No | 231 | MENU_COLCORR | - | |
No | 232 | MENU_COLCORR_INGAME | Only accessed when pressing the F11 key ingame. Closes the menu on ESC. Otherwise equivalent to the above. | |
No | 233 | MENU_SCREENSETUP | Corresponding menu entry is called "HUD Setup". | |
No | 234 | MENU_DISPLAYSETUP | - | |
No | 240 | MENU_POLYMER | Normally only accessible from the Display menu when Polymer is active. | |
No | 300 | MENU_LOAD | - | |
No | 350 | MENU_SAVE | - | |
No | 400 | MENU_STORY | Normally accessible over the "Help" menu entry. | |
No | 401 | MENU_F1HELP | Default controls info screen, reachable from MENU_STORY. Not actually accessed when F1 is pressed, instead MENU_STORY is reached. | |
No | 500 | MENU_QUIT | - | |
No | 501 | MENU_QUITTOTITLE | Corresponding menu entry only displayed when inside an active game. | |
No | 502 | MENU_QUIT_INGAME | Normally accessed when pressing F10 ingame. Closes the menu when exited out of. Otherwise equivalent to MENU_QUIT. | |
No | 600 | MENU_NETSETUP | Netgames only. | |
No | 601 | MENU_NETWAITMASTER | Netgames only. | |
No | 603 | MENU_NETWAITVOTES | Netgames only. | |
No | 700 | MENU_SOUND | - | |
No | 701 | MENU_SOUND_INGAME | Normally accessed when pressing F4 ingame. Closes the menu when exited out of. Otherwise equivalent to MENU_SOUND. | |
No | 702 | MENU_ADVSOUND | - | |
No | 750 | MENU_SAVESETUP | Normally only accessible for Retail builds. (e.g. the build included for Ion Fury) | |
No | 751 | MENU_SAVECLEANVERIFY | Normally only accessible for Retail builds. | |
No | 752 | MENU_RESETSTATSVERIFY | Resets achievements. Normally only accessible for Retail builds with a connection to the Steam servers. | |
No | 800 | MENU_CHEATS | Cheat unlock menu. Once an ingame cheat is typed in, will display it as a menu option here. | |
No | 801 | MENU_CHEATENTRY | Entry field to type cheats in. | |
No | 802 | MENU_CHEAT_WARP | Reached through the "warp" option in the cheat menu, which is unlocked after the "DNSCOTTY###" cheat has been entered for the first time. | |
No | 803 | MENU_CHEAT_SKILL | Reached through the "skill level" option in the cheat menu, which is unlocked after the "DNSKILL#" cheat has been entered for the first time. | |
No | 990 | MENU_CREDITS | Plutonium Pack credits. | |
No | 991 | MENU_CREDITS2 | v1.3d credits. | |
No | 992 | MENU_CREDITS3 | Special Thanks page. | |
No | 993 | MENU_CREDITS4 | eduke32 credits. Working around, hiding, or skipping this is a violation of the EDuke32 license. | |
No | 994 | MENU_CREDITS5 | eduke32 credits. Working around, hiding, or skipping this is a violation of the EDuke32 license. | |
No | 1000 | MENU_LOADVERIFY | - | |
No | 1100 | MENU_LOADDELVERIFY | Accessed when deleting saves from the "load" menu. Functionally equivalent to MENU_SAVEDELVERIFY. | |
No | 1500 | MENU_NEWVERIFY | Accessed when selecting "New Game" while in an active game. | |
No | 2000 | MENU_SAVEVERIFY | - | |
No | 2100 | MENU_SAVEDELVERIFY | Accessed when deleting saves from the "save" menu. Functionally equivalent to MENU_LOADDELVERIFY. | |
No | 2200 | MENU_COLCORRRESETVERIFY | - | |
No | 2201 | MENU_KEYSRESETVERIFY | - | |
No | 2202 | MENU_KEYSCLASSICVERIFY | - | |
No | 2203 | MENU_JOYSTANDARDVERIFY | Reached when selecting the "standard" gamepad default controls. | |
No | 2204 | MENU_JOYPROVERIFY | Reached when selecting the "pro" gamepad default controls. | |
No | 2205 | MENU_JOYCLEARVERIFY | - | |
No | 10001 | MENU_ADULTPASSWORD | - | |
No | 15000 | MENU_RESETPLAYER | Screen normally only reached after pressing the 'use' key while dead. Prompts you to reload the latest savegame. Will crash if no current save available. | |
No | 20000 | MENU_BUYDUKE | Screen normally only reached when trying to play episode 2 or 3 using the Shareware version of Duke 3D. | |
No | 20001 | MENU_NETWORK | Netgames only. | |
No | 20002 | MENU_PLAYER | - | |
No | 20004 | MENU_MACROS | - | |
No | 20010 | MENU_NETHOST | Netgames only. | |
No | 20011 | MENU_NETOPTIONS | Netgames only. | |
No | 20012 | MENU_NETUSERMAP | Netgames only. | |
No | 20020 | MENU_NETJOIN | Netgames only. |
Defines |
define MENU_NULL -2147483648 define MENU_CLOSE -2 define MENU_PREVIOUS -1 define MENU_MAIN 0 define MENU_MAIN_INGAME 50 define MENU_EPISODE 100 define MENU_USERMAP 101 define MENU_NEWGAMECUSTOM 102 define MENU_NEWGAMECUSTOMSUB 103 define MENU_NEWGAMECUSTOML3 104 define MENU_SKILL 110 define MENU_GAMESETUP 200 define MENU_OPTIONS 202 define MENU_VIDEOSETUP 203 define MENU_KEYBOARDSETUP 204 define MENU_MOUSESETUP 205 define MENU_JOYSTICKSETUP 206 define MENU_JOYSTICKBTNS 207 define MENU_JOYSTICKAXES 208 define MENU_KEYBOARDKEYS 209 define MENU_MOUSEBTNS 210 define MENU_MOUSEADVANCED 212 define MENU_JOYSTICKAXIS 213 define MENU_TOUCHSETUP 214 define MENU_TOUCHSENS 215 define MENU_TOUCHBUTTONS 216 define MENU_CONTROLS 220 define MENU_POLYMOST 230 define MENU_COLCORR 231 define MENU_COLCORR_INGAME 232 define MENU_SCREENSETUP 233 define MENU_DISPLAYSETUP 234 define MENU_POLYMER 240 define MENU_LOAD 300 define MENU_SAVE 350 define MENU_STORY 400 define MENU_F1HELP 401 define MENU_QUIT 500 define MENU_QUITTOTITLE 501 define MENU_QUIT_INGAME 502 define MENU_NETSETUP 600 define MENU_NETWAITMASTER 601 define MENU_NETWAITVOTES 603 define MENU_SOUND 700 define MENU_SOUND_INGAME 701 define MENU_ADVSOUND 702 define MENU_SAVESETUP 750 define MENU_SAVECLEANVERIFY 751 define MENU_RESETSTATSVERIFY 752 define MENU_CHEATS 800 define MENU_CHEATENTRY 801 define MENU_CHEAT_WARP 802 define MENU_CHEAT_SKILL 803 define MENU_CREDITS 990 define MENU_CREDITS2 991 define MENU_CREDITS3 992 define MENU_CREDITS4 993 define MENU_CREDITS5 994 define MENU_LOADVERIFY 1000 define MENU_LOADDELVERIFY 1100 define MENU_NEWVERIFY 1500 define MENU_SAVEVERIFY 2000 define MENU_SAVEDELVERIFY 2100 define MENU_COLCORRRESETVERIFY 2200 define MENU_KEYSRESETVERIFY 2201 define MENU_KEYSCLASSICVERIFY 2202 define MENU_JOYSTANDARDVERIFY 2203 define MENU_JOYPROVERIFY 2204 define MENU_JOYCLEARVERIFY 2205 define MENU_ADULTPASSWORD 10001 define MENU_RESETPLAYER 15000 define MENU_BUYDUKE 20000 define MENU_NETWORK 20001 define MENU_PLAYER 20002 define MENU_MACROS 20004 define MENU_NETHOST 20010 define MENU_NETOPTIONS 20011 define MENU_NETUSERMAP 20012 define MENU_NETJOIN 20020 |