EVENT GETMENUTILE: Difference between revisions

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{{EventTable|1=EVENT_GETMENUTILE|2=Current Player|3=[[i|player->i]]|4=yes (1 value)}}
{{EventTable|1=EVENT_GETMENUTILE|2=[[screenpeek]]|3=[[i|player->i]]|4=1 value}}


EVENT_GETMENUTILE is [[EDuke32 event list|Menu Event]].
EVENT_GETMENUTILE is [[EDuke32 event list|Menu Event]].

Latest revision as of 07:19, 4 February 2022

Event ID player# THISACTOR RETURN
EVENT_GETMENUTILE screenpeek player->i 1 value

EVENT_GETMENUTILE is Menu Event.

This event is fired when drawing the main menu background, and can be used to set a custom tile for it.

EXAMPLE:

gamevar MENU_TILE <flag> 0

onevent EVENT_GETMENUTILE
 setvar RETURN <tilenum>
endevent

In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.