EVENT CUTSCENE: Difference between revisions
Jump to navigation
Jump to search
Doom64hunter (talk | contribs) mNo edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{EventTable|1=EVENT_CUTSCENE|2= | {{EventTable|1=EVENT_CUTSCENE|2=[[screenpeek]]|3=[[i|player->i]]|4=1 value}} | ||
EVENT_CUTSCENE is a [[EDuke32 event list|Misc Event]]. | EVENT_CUTSCENE is a [[EDuke32 event list|Misc Event]]. |
Revision as of 07:41, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_CUTSCENE | screenpeek | player->i | 1 value |
EVENT_CUTSCENE is a Misc Event.
This event is fired after a cutscene frame is rendered. Used with startcutscene and ifcutscene.
RETURN is set to the current cutscene frame. If the cutscene is an ANM file, RETURN can be altered to change the next frame of the cutscene. However, in the case of IVF files, this is not possible.