EVENT LASTWEAPON: Difference between revisions

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{{Template:Weapkey}}
{{Template:Weapkey}}
[[Category:Events]]

Latest revision as of 11:43, 5 February 2022

Event ID player# THISACTOR RETURN
EVENT_LASTWEAPON player that executed the input player->i 1 value

EVENT_LASTWEAPON is a Game Event.

This event is executed when the last used weapon is selected, stored in the last_used_weapon structure.

RETURN is set to 13 by default.

RETURN gamevar

Gamevar RETURN holds the key being pressed, instead of the ID of the weapon being selected. Setting gamevar RETURN to a certain value will force the chosen weapon to be selected.

The following values are valid:

RETURN Weapon Event
0 KNEE_WEAPON EVENT_WEAPKEY1
1 PISTOL_WEAPON EVENT_WEAPKEY2
2 SHOTGUN_WEAPON EVENT_WEAPKEY3
3 CHAINGUN_WEAPON EVENT_WEAPKEY4
4 RPG_WEAPON EVENT_WEAPKEY5
5 HANDBOMB_WEAPON
HANDREMOTE_WEAPON
EVENT_WEAPKEY6
6 SHRINKER_WEAPON
GROW_WEAPON
EVENT_WEAPKEY7
7 DEVISTATOR_WEAPON EVENT_WEAPKEY8
8 TRIPBOMB_WEAPON EVENT_WEAPKEY9
9 FREEZE_WEAPON EVENT_WEAPKEY10
10 Previous weapon EVENT_PREVIOUSWEAPON
11 Next weapon EVENT_NEXTWEAPON
12 Weapon that share the same key EVENT_ALTWEAPON
13 last_used_weapon EVENT_LASTWEAPON