Ifhitweapon: Difference between revisions
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
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[[Category:If conditions]] | [[Category:If conditions]] |
Revision as of 14:06, 21 April 2008
Checks if the current actor was struck by a weapon. This must be called somewhere in an actor in order for it to be effected by projectiles. Also see ifwasweapon.