WEAPONx FIRESOUND: Difference between revisions

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New page: Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by the weapon's firedelay var.
 
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Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by the weapon's firedelay var.
Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by [[WEAPONx_FIREDELAY]].

Revision as of 02:07, 2 July 2007

Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by WEAPONx_FIREDELAY.