WEAPONx INITIALSOUND: Difference between revisions
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New page: Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FI... |
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Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FIRESOUND]]) | Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FIRESOUND]]) | ||
[[Category:Pre-defined gamevars]] |
Revision as of 01:24, 21 April 2008
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by WEAPONx_FIRESOUND)