EVENT DISPLAYSBAR: Difference between revisions
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This event is used to display the status bar. Setting [[RETURN]] to a non-zero value will prevent the status bar from being rendered. The area where the big status bar would normally appear remains, however, and will contain visual glitches, them you can use userdef [[screen_size]]. | EVENT_DISPLAYSBAR is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is used to display the status bar. Setting [[RETURN]] to a non-zero value will prevent the status bar from being rendered. The area where the big status bar would normally appear remains, however, and will contain visual glitches, them you can use userdef [[screen_size]]. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 10:10, 3 May 2009
EVENT_DISPLAYSBAR is a Game Event.
This event is used to display the status bar. Setting RETURN to a non-zero value will prevent the status bar from being rendered. The area where the big status bar would normally appear remains, however, and will contain visual glitches, them you can use userdef screen_size.