EVENT PROCESSINPUT: Difference between revisions
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EVENT_PROCESSINPUT is a [[EDuke32_event_list|Game Event]]. | |||
This [[event]] is called when the game processes input from the player. It can be used with [[getinput]] to check for particular button presses. | This [[event]] is called when the game processes input from the player. It can be used with [[getinput]] to check for particular button presses. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 11:08, 3 May 2009
EVENT_PROCESSINPUT is a Game Event.
This event is called when the game processes input from the player. It can be used with getinput to check for particular button presses.