EVENT PROCESSINPUT: Difference between revisions

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EVENT_PROCESSINPUT is a [[EDuke32_event_list|Game Event]].
This [[event]] is called when the game processes input from the player. It can be used with [[getinput]] to check for particular button presses.
This [[event]] is called when the game processes input from the player. It can be used with [[getinput]] to check for particular button presses.


[[Category:Events]]
[[Category:Events]]

Revision as of 11:08, 3 May 2009

EVENT_PROCESSINPUT is a Game Event.

This event is called when the game processes input from the player. It can be used with getinput to check for particular button presses.