Getuserdef: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Hunter byte (talk | contribs) m Category |
||
Line 1: | Line 1: | ||
getuserdef[<sprite id>].<functionname> <gamevar> | getuserdef[<sprite id>].<functionname> <gamevar> | ||
Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar. | Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar. | ||
[[Category:EDuke commands]] | |||
[[Category:Userdef structure members]] | |||
[[Category:Gamevar manipulation]] |
Revision as of 01:40, 11 August 2008
getuserdef[<sprite id>].<functionname> <gamevar>
Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar.