Htmovflag: Difference between revisions

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New page: htmovflag has a nonzero value if the sprite is using a move command and it bumps into something (htmovflag is set to the return value of the movesprite function). If the moving sprite is ...
 
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htmovflag has a nonzero value if the sprite is using a move command and it bumps into something (htmovflag is set to the return value of the movesprite function).  If the moving sprite is bumping into another sprite, then the ID of that other sprite will be equal to htmovflag + 16384.
'''htmovflag''' has a nonzero value if the sprite is using a move command and it bumps into something (htmovflag is set to the return value of the movesprite function).  If the moving sprite is bumping into another sprite, then the ID of that other sprite will be equal to htmovflag + 16384.
 
[[Category:Sprite structure members]]

Revision as of 01:46, 15 August 2008

htmovflag has a nonzero value if the sprite is using a move command and it bumps into something (htmovflag is set to the return value of the movesprite function). If the moving sprite is bumping into another sprite, then the ID of that other sprite will be equal to htmovflag + 16384.