PROJECTILE RADIUS PICNUM: Difference between revisions

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This flag prevents the picnum of RADIUSEXPLOSION being set instead of the projectile's own while using, "htpicnum" structure member.
This flag sets the projectile's [[picnum]] to its target's [[htpicnum]] instead of the default RADIUSEXPLOSION, or 1670.


See [[Actor Member Functions]] for more information about "htpicnum"
[[Category:Projectile_Workslike_flags]]

Revision as of 15:59, 23 December 2009

This flag sets the projectile's picnum to its target's htpicnum instead of the default RADIUSEXPLOSION, or 1670.