Palette (environment): Difference between revisions
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Hendricks266 (talk | contribs) m EDuke32, not Eduke32; grammar; gray->white |
Hendricks266 (talk | contribs) pal 4 black correction |
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| [[image:pal4.png|48px]] | | [[image:pal4.png|48px]] | ||
| Full black | | Full black, even fullbrights | ||
| Shadows | | Shadows | ||
|- valign=top | |- valign=top |
Revision as of 08:48, 3 October 2009
Global Palettes
For use with setgamepalette:
ID | Palette | Image |
---|---|---|
0 | Normal | |
1 | Underwater | |
2 | Night Vision Goggles Submersible Slime |
|
3 | 3D Realms Logo (changed in v1.4) |
|
4 | Title Screen | |
5 | Episode 1 Ending | |
6 | Intro Nuke Logo Animation |
Palette Swaps
For use with spritepal, pal, et cetera:
EDuke32 Native
EDuke32 includes four fog palettes starting with ID 26, normally unused in the original game.
They are:
fogpal 26 61 61 61 fogpal 27 61 0 0 fogpal 28 0 61 0 fogpal 29 0 0 61
This gives the fog colors of white (26), red (27), green (28) and blue (29).