Setgamepalette

From EDukeWiki
Jump to navigation Jump to search

setgamepalette <pal_ID>

Switches between the special palettes that Duke Nukem 3D uses. The palettes are located in LOOKUP.DAT. This command can take values between 0 and 6.

See the palette listing for previews and palette for the player structure member that this command modifies.

Values

Base palettes. Not to be confused with lookup palettes (such as sprite palette)

Exposed Value Label Description
No 0 BASEPAL
No 1 WATERPAL
No 2 SLIMEPAL
No 3 DREALMSPAL
No 4 TITLEPAL
No 5 ENDINGPAL
No 6 ANIMPAL
Defines
define BASEPAL                          0
define WATERPAL                         1
define SLIMEPAL                         2
define DREALMSPAL                       3
define TITLEPAL                         4
define ENDINGPAL                        5
define ANIMPAL                          6
Retrieved from "https://wiki.eduke32.com/w/index.php?title=Setgamepalette&oldid=13593"