Dist: Difference between revisions
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Helixhorned (talk | contribs) Corrected Dist. Dist:xyz, Ldist:xy |
Rasmusthorup (talk | contribs) No edit summary |
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'''dist''' < | '''dist''' <GAMEVAR> <SPRITE1> <SPRITE2> | ||
Used to | Used to return the 3D distance between SPRITE1 and SPRITE2 into GAMEVAR. | ||
GAMEVAR is equal to the distance between SPRITE1 and SPRITE2. Compare with [[Ldist]], which uses only x and y coordinates. | |||
It is useful for locational damage, for example. | It is useful for locational damage, for example. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |
Revision as of 15:29, 2 March 2011
dist <GAMEVAR> <SPRITE1> <SPRITE2>
Used to return the 3D distance between SPRITE1 and SPRITE2 into GAMEVAR.
GAMEVAR is equal to the distance between SPRITE1 and SPRITE2. Compare with Ldist, which uses only x and y coordinates. It is useful for locational damage, for example.