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- 13:22, 18 April 2012 diff hist +39 Gamevar operators
- 07:38, 13 November 2011 diff hist +36 Pitch
- 18:22, 14 June 2011 diff hist +318 N Mouseaiming Created page with "A value of 0 is if mouse aim = toggle on/off. A value of 1 is if mouse aim = hold button. Remember that changing the mouse aim to hold button, it automaticly changes the use ..." current
- 18:18, 14 June 2011 diff hist +40 m Mouseflip current
- 18:17, 14 June 2011 diff hist +73 N Mouseflip Created page with "1 means mouse look invert is NOT enabled. 0 means mouse look is inverted."
- 16:04, 7 June 2011 diff hist +56 N Uw framerate Created page with "This is not used Category:Userdef structure members"
- 15:54, 7 June 2011 diff hist +135 Walking snd toggle current
- 10:43, 6 June 2011 diff hist +39 Loogcnt current
- 10:42, 6 June 2011 diff hist +67 N Loogcnt Created page with "If the player is hit by the enforcers SPIT, loogcnt is set to 24*4."
- 10:41, 6 June 2011 diff hist −3 Loogiex
- 10:41, 6 June 2011 diff hist +4 Loogiey
- 10:41, 6 June 2011 diff hist +7 Loogiex
- 09:30, 6 June 2011 diff hist +125 N Numloogs Created page with "If the player is hit by the enforcers SPIT, numloogs is set to 3 + a random number 0-8 Category:Player structure members"
- 09:28, 6 June 2011 diff hist +50 N Loogiey Created page with "Not in use. Category:Player structure members"
- 09:27, 6 June 2011 diff hist +50 N Loogiex Created page with "Not in use. Category:Player structure members"
- 09:10, 6 June 2011 diff hist +40 Tickrate current
- 09:08, 6 June 2011 diff hist +196 N Tickrate Created page with "When set to 1, it shows the framerate in the upper right corner. When set to 0, it doesn't show framerate. You can toggle this on and off in the GAME SETUP options. It's cal..."
- 09:05, 6 June 2011 diff hist +51 Auto run current
- 08:52, 6 June 2011 diff hist +117 Auto run
- 08:26, 15 May 2011 diff hist +11 PROJECTILE EXPLODEONTIMER
- 08:26, 15 May 2011 diff hist +15 PROJECTILE EXPLODEONTIMER
- 08:25, 15 May 2011 diff hist +143 PROJECTILE EXPLODEONTIMER
- 08:24, 15 May 2011 diff hist +137 PROJECTILE TIMED
- 08:23, 15 May 2011 diff hist 0 PROJ RANGE
- 08:22, 15 May 2011 diff hist +39 N PROJECTILE EXPLODEONTIMER Created page with "Category:Projectile_Workslike_flags"
- 08:22, 15 May 2011 diff hist +41 PROJECTILE TIMED
- 08:22, 15 May 2011 diff hist +100 PROJECTILE TIMED
- 08:21, 15 May 2011 diff hist +1 PROJECTILE TIMED
- 08:20, 15 May 2011 diff hist +136 N PROJECTILE TIMED Created page with "If projectile is flagged as an RPG projectile, then this flag will make the projectile disappear. You have to define the projectile with"
- 09:21, 9 May 2011 diff hist +406 Talk:Gamevar operators
- 00:22, 8 May 2011 diff hist −11 Scripting The gamevar operators list is stupid, it needs to be changed. I don't know how to do it lol. I think it would be perfect if we could make links that directs the viewer to the site, like set so you can actually read what it does.
- 00:20, 8 May 2011 diff hist 0 Scripting →Links
- 00:19, 8 May 2011 diff hist +11 Scripting
- 00:19, 8 May 2011 diff hist −11 Gamevar operators
- 00:18, 8 May 2011 diff hist +10 Gamevar operators
- 00:14, 8 May 2011 diff hist +175 Shiftvarr
- 00:13, 8 May 2011 diff hist +1 Shiftvarl
- 00:13, 8 May 2011 diff hist +169 Shiftvarl
- 07:57, 18 April 2011 diff hist −30 Category:Screen drawing commands current
- 07:56, 18 April 2011 diff hist −29 Scripting →Links
- 07:56, 18 April 2011 diff hist +29 Scripting →Links
- 07:56, 18 April 2011 diff hist +29 Category:Screen drawing commands
- 07:53, 18 April 2011 diff hist −42 Scripting →Links
- 07:53, 18 April 2011 diff hist +1 Scripting →Links
- 07:53, 18 April 2011 diff hist +4 Scripting →Links
- 07:52, 18 April 2011 diff hist +8 Scripting →Links
- 07:52, 18 April 2011 diff hist 0 Scripting →Links
- 07:52, 18 April 2011 diff hist −1 Scripting →Links
- 07:52, 18 April 2011 diff hist −8 Scripting →Links
- 07:51, 18 April 2011 diff hist +38 Scripting →Links