WEAPONx SOUND2SOUND: Difference between revisions

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This is the weapons second sound. It starts on the frame number defined with [[WEAPONx_SOUND2TIME]].
This is the weapon's second sound. It starts on the frame number defined with [[WEAPONx_SOUND2TIME]].
[[Category:Pre-defined gamevars]]
[[Category:Pre-defined gamevars]]

Latest revision as of 13:13, 27 March 2011

This is the weapon's second sound. It starts on the frame number defined with WEAPONx_SOUND2TIME.