Polymer Deficiencies: Difference between revisions
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Hendricks266 (talk | contribs) Created page with "This is a list of problems in the Polymer renderer that need to be fixed. *limited to one skybox *no voxel support *showview command does not work *it handles fog/light i..." |
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This is a list of problems in the Polymer renderer that need to be fixed. | This is a list of problems in the Polymer renderer that need to be fixed. | ||
*certain optimizations remain to be done | |||
*limited to one skybox | *limited to one skybox | ||
*no voxel support | *no voxel support |
Revision as of 13:10, 9 August 2011
This is a list of problems in the Polymer renderer that need to be fixed.
- certain optimizations remain to be done
- limited to one skybox
- no voxel support
- showview command does not work
- it handles fog/light interactions terribly (to the point where you basically cannot use fog)
- breaks geometry in savegames (sometimes)
- not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)