Polymer Deficiencies: Difference between revisions
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no it doesn't, that's preposterous |
Hendricks266 (talk | contribs) No edit summary |
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This is a list of problems in the Polymer renderer that need to be fixed. | This is a list of problems in the Polymer renderer that need to be fixed. | ||
*certain optimizations remain to be done | *certain major optimizations remain to be done | ||
*limited to one skybox | *limited to one skybox | ||
*no voxel support | *no voxel support |
Revision as of 07:51, 15 August 2011
This is a list of problems in the Polymer renderer that need to be fixed.
- certain major optimizations remain to be done
- limited to one skybox
- no voxel support
- showview command does not work
- doesn't save known good geometry in savegames for use as a fallback when map effects become corrupt, revealing errors that otherwise would be avoided
- not hooked up to TX's Sector Effector-based ROR (which remains useful for retrofitting existing maps)