Lockplayer: Difference between revisions
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Helixhorned (talk | contribs) 26->30; refer to "Tic" |
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'''lockplayer''' <gamevar> | '''lockplayer''' <gamevar> | ||
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the [[gamevar]] <gamevar>. Each unit is 1/ | Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the [[gamevar]] <gamevar>. Each unit is 1/30 of a second (see [[Tic]]). | ||
Caution: If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface. | Caution: If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface. |
Latest revision as of 11:06, 25 July 2012
lockplayer <gamevar>
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the gamevar <gamevar>. Each unit is 1/30 of a second (see Tic).
Caution: If this command is used while the player is under water (in a lotag 2 sector), the player will not be able to surface.