Suggestions for the future: Difference between revisions
Helixhorned (talk | contribs) Add some categories. |
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== Scripting == | == Scripting == | ||
Cutscene support - http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__152896 | Cutscene support - http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__152896<br/> | ||
Access to engine-side tables (e.g. base palette, translucency) - http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__152969<br/> | |||
== Rendering == | == Rendering == | ||
== Other == | == Other == | ||
Revision as of 12:04, 28 March 2013
This page is intended to prodive a list of EDuke32 (not Mapster32) suggestions of features that are moderately or highly complex and thus are not expected to be implemented immediately. Feel free to edit this list, but keep the following format: A leading line with a short description, and a link to a post at the Duke4.net forums.
Scripting
Cutscene support - http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__152896
Access to engine-side tables (e.g. base palette, translucency) - http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__152969