Ifplayersl: Difference between revisions
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This condition is true if the [[numplayers|number of players]] is less than <value>. | This condition is true if the [[numplayers|number of players]] is less than <value>. | ||
'''ifplayersl''' is a command originally found in v1.1 of Duke Nukem 3D. It's only purpose was to check if there was more than one in the map, and was replaced with [[ifmultiplayer]] in subsequent versions. | '''ifplayersl''' is a command originally found in v1.1 of Duke Nukem 3D. It's only purpose was to check if there was more than one player in the map, and was replaced with [[ifmultiplayer]] in subsequent versions. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Player manipulation]] | [[Category:Player manipulation]] | ||
[[Category:If conditions]] | [[Category:If conditions]] |
Revision as of 07:30, 3 June 2013
ifplayersl <value> { /* something */ } else { /* something else */ }
This condition is true if the number of players is less than <value>.
ifplayersl is a command originally found in v1.1 of Duke Nukem 3D. It's only purpose was to check if there was more than one player in the map, and was replaced with ifmultiplayer in subsequent versions.