EDuke32 Wii: Difference between revisions
No edit summary |
Hendricks266 (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
==Download== | ==Download== | ||
http://dukeworld.duke4.net/eduke32/wii/ | |||
==Source== | ==Source== | ||
Line 15: | Line 9: | ||
See [[Acquiring the EDuke32 Source Code]]. | See [[Acquiring the EDuke32 Source Code]]. | ||
=== | ===Libraries=== | ||
As part of his porting, tueidj made a few custom modifications to SDL Wii and libaesnd. The source and compiled libraries of SDL Wii (incorporating the modified libaesnd) | As part of his porting, tueidj made a few custom modifications to SDL Wii and libaesnd. The source and compiled libraries of SDL Wii (incorporating the modified libaesnd) are available on [http://dukeworld.duke4.net/eduke32/wii/library_source_code/ Dukeworld]. | ||
http:// | |||
To install the compiled libraries into the devkitPPC folder, type <code>make install</code>. | To install the compiled libraries into the devkitPPC folder, type <code>make install</code>. | ||
The modified libaesnd itself is necessary if you plan to compile your own SDL Wii. The patch, the patched source, and the compiled library and include header file can all be found | The modified libaesnd itself is necessary if you plan to compile your own SDL Wii. The patch, the patched source, and the compiled library and include header file can all be found on [http://dukeworld.duke4.net/eduke32/wii/library_source_code/ Dukeworld]. | ||
==Building Instructions== | ==Building Instructions== | ||
Line 30: | Line 23: | ||
#Set up [[Building EDuke32 on Windows]] using MinGW. | #Set up [[Building EDuke32 on Windows]] using MinGW. | ||
#Download and install [http://devkitpro.org/ devkitPPC]. | #Download and install [http://devkitpro.org/ devkitPPC]. | ||
#Download the modified [[# | #Download the modified [[#Libraries|SDL Wii]], including libaesnd. If you want to compile it yourself, at the devkitPro shell, type <code>make clean</code> then <code>make</code>. Either way, type <code>make install</code> to copy the libraries to the devkitPPC library location. | ||
#Run '''wiibuild.bat'''. | #Run '''wiibuild.bat'''. | ||
Revision as of 15:31, 18 November 2013
EDuke32 Wii (sometimes mistakenly called "WiiDuke32") is a Wii port of Duke Nukem 3D using EDuke32. For more information about the Wii port specifically and Wii homebrew in general, see WiiBrew.
Download
http://dukeworld.duke4.net/eduke32/wii/
Source
See Acquiring the EDuke32 Source Code.
Libraries
As part of his porting, tueidj made a few custom modifications to SDL Wii and libaesnd. The source and compiled libraries of SDL Wii (incorporating the modified libaesnd) are available on Dukeworld.
To install the compiled libraries into the devkitPPC folder, type make install
.
The modified libaesnd itself is necessary if you plan to compile your own SDL Wii. The patch, the patched source, and the compiled library and include header file can all be found on Dukeworld.
Building Instructions
These instructions require Windows or WINE.
- Set up Building EDuke32 on Windows using MinGW.
- Download and install devkitPPC.
- Download the modified SDL Wii, including libaesnd. If you want to compile it yourself, at the devkitPro shell, type
make clean
thenmake
. Either way, typemake install
to copy the libraries to the devkitPPC library location. - Run wiibuild.bat.
Debugging
Gets the disassembly interspersed with line numbers:
powerpc-eabi-objdump -d -l boot.elf > eduke32.ppcasm
Gets the addresses of various data in the executable:
powerpc-eabi-nm -l boot.elf |sort > symbols.nm
Simplified PPC instruction set
To-Do List
- Controls: Basic motion controls could be tapped, and GameCube controller support needs to be added.
- Compile libogg, libvorbis, and libvpx.
Credits
See the main EDuke32 Credits page.
Porting: tueidj
Merging: Helixhorned
Maintenance / Development: Hendricks266