Scuba on: Difference between revisions

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scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater ([[sector.lotag]] == 2)
scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater (when the [[sector]]'s [[lotag]] == 2)


[[Category:Player structure members]]
[[Category:Player structure members]]

Revision as of 07:15, 1 June 2014

scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater (when the sector's lotag == 2)