Members of the player structure: Difference between revisions

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The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32.  Values can be retrieved from the game's internal player structures and stored in a [[gamevar]] with the [[getplayer]] command, and the [[setplayer]] command allows you to set any of the player structure member's value to that of a gamevar.
Here is the list of members of the player structure:
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<div style="column-count:3;-moz-column-count:3;">
Config
Config
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[2] Unavailable members. There is no access to them via CON.
[2] Unavailable members. There is no access to them via CON.


[[Category:Structure access]]
[[Category:Player manipulation]]
[[Category:Player manipulation]]
[[Category:Structure member documentation]]
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Revision as of 18:02, 3 April 2015

Config

Cheat Codes

Ammo

Weapons

Inventory

Coordinates

Movements speed

View

Quotes

Score

Multiplayer

Deprecated

Misc

[1] Unused members. The game doesn't use them.
[2] Unavailable members. There is no access to them via CON.