EVENT INITCOMPLETE: Difference between revisions
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It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS) | EVENT_INITCOMPLETE is a [[EDuke32 event list|Misc Event]]. | ||
It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS) just before the main loop starts. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 01:54, 23 February 2020
This page is under construction. Please help review and edit this page. |
EVENT_INITCOMPLETE is a Misc Event.
It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS) just before the main loop starts.