Angoff: Difference between revisions
Jump to navigation
Jump to search
Hendricks266 (talk | contribs) No edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
'''angoff''' <value>< | <span {{code}}>'''angoff''' <value></span> | ||
Sets the angle offset for a 3D model assigned to an [[actor]]. When set, the angle of the [[actor]]'s 3D model will be rendered offset by <number>. | <span {{code}}>'''angoffvar''' <value> </span> | ||
Sets the angle offset for a 3D model assigned to an [[actor]]. When set, the angle of the [[actor]]'s 3D model will be rendered offset by ''<number>''. | |||
{{varsuffix}} | {{varsuffix}} |
Revision as of 07:13, 11 January 2021
angoff <value>
angoffvar <value>
Sets the angle offset for a 3D model assigned to an actor. When set, the angle of the actor's 3D model will be rendered offset by <number>.
Commands with an additional "var" suffix take gamevars rather than constants or defined labels for their inputs. As an alternate short form, "varvar" can be dropped from these commands; for example ife serves an an alias for ifvarvare.