Definevolumeflags: Difference between revisions
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Assigns the given ''<flags>'' (a bit field) to the specified volume index ''<vol>''. | Assigns the given ''<flags>'' (a bit field) to the specified volume index ''<vol>''. | ||
== | ==Volumeflags Reference== | ||
{{volumeflags}} | {{volumeflags}} | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Game manipulation]] | [[Category:Game manipulation]] |
Latest revision as of 02:53, 12 January 2021
definevolumeflags <vol> <flags>
Declarative statement, to be placed outside of executed code blocks.
Assigns the given <flags> (a bit field) to the specified volume index <vol>.
Volumeflags Reference
The following table lists the available volumeflags, used with definevolumeflags.
Exposed | Value | Label | Description | |
---|---|---|---|---|
No | 1 | EF_HIDEFROMSP | Hide the episode from the menu when in singleplayer mode. | |
No | 2 | EF_HIDEFROMMP | Currently does nothing. Originally supposed to hide the episode from the multiplayer menu. |
Defines |
define EF_HIDEFROMSP 0 define EF_HIDEFROMMP 1 |