EVENT INITCOMPLETE: Difference between revisions
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{{EventTable|EVENT_INITCOMPLETE|-1|none|none}} | |||
EVENT_INITCOMPLETE is a [[EDuke32 event list|Misc Event]]. | EVENT_INITCOMPLETE is a [[EDuke32 event list|Misc Event]]. | ||
Revision as of 23:33, 4 August 2021
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_INITCOMPLETE | -1 | none | none |
EVENT_INITCOMPLETE is a Misc Event.
It is called after the game has finished all initialization, just before the main loop starts. No current player is set for this event.
It occurs after EVENT_INIT and EVENT_SETDEFAULTS, and thus allows accessing of structs and values that are not available in EVENT_INIT.