Ifnosounds: Difference between revisions
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:If conditions]] | |||
[[Category:Sound manipulation]] | [[Category:Sound manipulation]] | ||
Revision as of 08:28, 24 September 2005
If condition returning true if the current actor isn't playing any sounds. Can easily break sync in multiplayer.