Definegamefuncname: Difference between revisions
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definegamefuncname 11 ALT_FIRE // changes the name of function 11 from "LOOK UP" to "ALT FIRE" | definegamefuncname 11 ALT_FIRE // changes the name of function 11 from "LOOK UP" to "ALT FIRE" | ||
[[Category:EDuke32 specific commands]] |
Revision as of 17:25, 27 July 2006
definegamefuncname <function> <name>
This command, similar to definequote, allows the CON coder to rename the various game input functions. Note that the name of the function should contain underscores _ instead of spaces. Functions are in the same order as they appear in the key configuration menu. Thus, function 0 is Move Forward, and function 52 is Show Console.
EXAMPLE:
definegamefuncname 11 ALT_FIRE // changes the name of function 11 from "LOOK UP" to "ALT FIRE"