Setprojectile: Difference between revisions
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Sets <gamevar> to the value of the specified parameter of the projectile. This works like the equivalent [[defineprojectile]] command but can be used in actor code. See also [[getprojectile]]. | Sets <gamevar> to the value of the specified parameter of the projectile. This works like the equivalent [[defineprojectile]] command but can be used in actor code. See also [[getprojectile]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Projectile manipulation]] |
Revision as of 00:20, 29 August 2006
setprojectile[tilenum].parameter <gamevar>
Sets <gamevar> to the value of the specified parameter of the projectile. This works like the equivalent defineprojectile command but can be used in actor code. See also getprojectile.