Getprojectile: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum. The parameters are same as those used with [[defineprojectile]]. See also [[setprojectile]]. | Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum. The parameters are same as those used with [[defineprojectile]]. See also [[setprojectile]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Projectile manipulation]] |
Revision as of 00:20, 29 August 2006
getprojectile[tilenum].parameter <gamevar>
Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum. The parameters are same as those used with defineprojectile. See also setprojectile.