Category:Editing Doors: Difference between revisions
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<strong>NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.</strong> | <strong>NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.</strong> |
Revision as of 22:13, 25 October 2007
NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.
Doors
Doors in Duke Nukem 3D are constructed in different ways using a combination of Sectors, Sector Tags, and Sector Effectors. Doors can be combined with GPSPEED sprites, ACTIVATOR/ACTIVATORLOCKED sprites, and MASTERSWITCH sprites to create a multitude of effects. Refer to the tutorial maps TUTORIAL.MAP and ADVANCED.MAP as noted in the articles for reference.
Pages in category "Editing Doors"
The following 10 pages are in this category, out of 10 total.