Getinput: Difference between revisions

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[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Gamevar manipulation]]

Revision as of 12:53, 21 April 2008

This command can be used within EVENT_PROCESSINPUT to fetch one of the members of the input structure into a gamevar.

getinput[<player id>].<member> <gamevar>

The player id is usually provided by THISACTOR, it is unknown whether other values are useful or applicable.