Ifaction: Difference between revisions

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[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 13:54, 21 April 2008

ifaction <action> { do something } else { do something else }

If condition returning true if the current actor is performing the specified action.