Ifangdiffl: Difference between revisions
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m No such thing as ifangdiffg. |
Hunter byte (talk | contribs) mNo edit summary |
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] | [[Category:If conditions]] |
Revision as of 13:57, 21 April 2008
ifangdiffl <number> { do something } else { do something else }
If condition returning true if the difference between the current actor's angle and the closest player's angle is less than <number>.