Ifwasweapon: Difference between revisions
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] | [[Category:If conditions]] |
Revision as of 14:28, 21 April 2008
ifwasweapon <weapon>
Goes with ifhitweapon. Checks if the current actor was struck by the specific <weapon>.