Ifgapzl: Difference between revisions

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Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.
Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.
Note that blockable sprites can also count as floors and ceilings in this case.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 12:18, 5 June 2008

ifgapzl <number>

Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.

Note that blockable sprites can also count as floors and ceilings in this case.