Getsector: Difference between revisions
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New page: setsector[<sector id>].<functionname> <gamevar> Use getsector to get the value of <functionname> and save it to the gamevar <gamevar> within the sector determined by t... |
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getsector[<[[sector id]]>].<functionname> <[[gamevar]]> | |||
Use getsector to get the value of <functionname> and save it to the [[gamevar]] <[[gamevar]]> within the [[sector]] determined by the [[gamevar]] <[[sector id]]>. You can use [[THISACTOR]] as the <[[sector id]]> for the sector in which the current actor is in. See [[Members of the sector structure]]. | Use getsector to get the value of <functionname> and save it to the [[gamevar]] <[[gamevar]]> within the [[sector]] determined by the [[gamevar]] <[[sector id]]>. You can use [[THISACTOR]] as the <[[sector id]]> for the sector in which the current actor is in. See [[Members of the sector structure]]. |
Revision as of 10:52, 3 August 2008
getsector[<sector id>].<functionname> <gamevar>
Use getsector to get the value of <functionname> and save it to the gamevar <gamevar> within the sector determined by the gamevar <sector id>. You can use THISACTOR as the <sector id> for the sector in which the current actor is in. See Members of the sector structure.