Updatesector: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
updatesector <x> <y> <gamevar>
updatesector <x> <y> <gamevar>


Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>.  See [[updatesectorz]].
Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>.  See [[updatesectorz]]. If it is not a valid sector (like outside the map or inside a column) it is set to -1.


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sector manipulation]]
[[Category:Sector manipulation]]

Revision as of 16:38, 8 September 2008

updatesector <x> <y> <gamevar>

Returns sector number of sector at (<x>,<y>) into gamevar <gamevar>. See updatesectorz. If it is not a valid sector (like outside the map or inside a column) it is set to -1.