User contributions for 189.32.93.140
8 September 2008
- 16:4716:47, 8 September 2008 diff hist −103 Crosshair No edit summary current
- 16:3816:38, 8 September 2008 diff hist +87 Updatesector No edit summary
3 September 2008
- 19:4919:49, 3 September 2008 diff hist +92 Cstat (wall) I am not sure, but every weapon doesn't always can be hit by weapons...?
31 August 2008
- 06:1906:19, 31 August 2008 diff hist +207 Xvel No edit summary
24 August 2008
- 22:2922:29, 24 August 2008 diff hist +10 Player par No edit summary current
23 August 2008
- 19:4519:45, 23 August 2008 diff hist +95 Gametext No edit summary
21 August 2008
- 09:4709:47, 21 August 2008 diff hist −160 Yvel No edit summary
10 August 2008
- 08:0608:06, 10 August 2008 diff hist +54 EVENT DISPLAYBONUSSCREEN No edit summary
- 08:0608:06, 10 August 2008 diff hist −77 EVENT DISPLAYBONUSSCREEN Nah, verified it, it's always like that
9 August 2008
- 12:0112:01, 9 August 2008 diff hist +174 N EVENT DISPLAYBONUSSCREEN New page: This event is loaded during the between levels screen. Nothing much is know about how to control it. Althougth INPUT_AIM_MODE bits structure is always set while running.
8 August 2008
- 08:0208:02, 8 August 2008 diff hist +105 Ifspawnedby No edit summary
3 August 2008
- 00:5500:55, 3 August 2008 diff hist −64 Members of the player structure No edit summary
- 00:2500:25, 3 August 2008 diff hist +219 Members of the player structure I was testing this around, I believe is a usefull information
- 00:1900:19, 3 August 2008 diff hist +4 Weaprecs No edit summary current
- 00:1900:19, 3 August 2008 diff hist +4 Weapreccnt No edit summary current
28 July 2008
- 11:2111:21, 28 July 2008 diff hist +62 EVENT FIRE No edit summary
15 July 2008
- 17:1417:14, 15 July 2008 diff hist +82 Yvel No edit summary
2 July 2008
- 23:0623:06, 2 July 2008 diff hist +61 EVENT RESETPLAYER No edit summary
10 June 2008
- 08:1108:11, 10 June 2008 diff hist −138 Resetplayer No edit summary
- 08:0908:09, 10 June 2008 diff hist +50 EVENT RESETPLAYER No edit summary