Ifhitspace: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
fall | fall | ||
} | } | ||
enda | |||
</pre> | </pre> | ||
Revision as of 21:51, 6 January 2009
ifhitspace {...}
Checks to see if the player has pressed the open button (space by default).
Example:
// This will cause a sprite to fall when "open" button is pressed. actor FALLING_APPLE ifhitspace { fall } enda