Updatesector: Difference between revisions

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updatesector <x> <y> <gamevar>
updatesector <x> <y> <gamevar>


Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>.  See [[updatesectorz]]. If it is not a valid sector (like outside the map or inside a column) it is set to -1.
Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>.  See [[updatesectorz]]. If it is not a valid sector (like outside the map or inside a column) it is set to -1. You may verify if the actual sector doens't equal to -1 before using [[getsector]] or you can get an warning in the log file.


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sector manipulation]]
[[Category:Sector manipulation]]

Revision as of 21:07, 31 January 2009

updatesector <x> <y> <gamevar>

Returns sector number of sector at (<x>,<y>) into gamevar <gamevar>. See updatesectorz. If it is not a valid sector (like outside the map or inside a column) it is set to -1. You may verify if the actual sector doens't equal to -1 before using getsector or you can get an warning in the log file.