Updatesector: Difference between revisions
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updatesector <x> <y> <gamevar> | updatesector <x> <y> <gamevar> | ||
Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>. See [[updatesectorz]]. If it is not a valid sector (like outside the map or inside a column) it is set to -1. | Returns [[sector number]] of [[sector]] at (<x>,<y>) into [[gamevar]] <gamevar>. See [[updatesectorz]]. If it is not a valid sector (like outside the map or inside a column) it is set to -1. You may verify if the actual sector doens't equal to -1 before using [[getsector]] or you can get an warning in the log file. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Sector manipulation]] | [[Category:Sector manipulation]] |
Revision as of 21:07, 31 January 2009
updatesector <x> <y> <gamevar>
Returns sector number of sector at (<x>,<y>) into gamevar <gamevar>. See updatesectorz. If it is not a valid sector (like outside the map or inside a column) it is set to -1. You may verify if the actual sector doens't equal to -1 before using getsector or you can get an warning in the log file.