EVENT INCURDAMAGE: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
EVENT_INCURDAMAGE is a [[EDuke32_event_list|Game Event]]. | |||
If "setvar RETURN -1" is placed in this event, armor will not work in the normal manner, and it will allow you to make your own formula for armor. | This [[event]] is a constantly running event that checks for any damage inflicted into the player, and if the player is wearing any armor[SHIELD], any damage received will have '''(20+RAND[30])'''% of the damage dealt to the armor and the rest dealt to the player's health until the armor runs out. | ||
If "setvar [[RETURN]] -1" is placed in this event, armor will not work in the normal manner, and it will allow you to make your own formula for armor. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 10:36, 3 May 2009
EVENT_INCURDAMAGE is a Game Event.
This event is a constantly running event that checks for any damage inflicted into the player, and if the player is wearing any armor[SHIELD], any damage received will have (20+RAND[30])% of the damage dealt to the armor and the rest dealt to the player's health until the armor runs out.
If "setvar RETURN -1" is placed in this event, armor will not work in the normal manner, and it will allow you to make your own formula for armor.