EVENT PREVIOUSWEAPON: Difference between revisions

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This event is called when the player take the previous weapon he have ( default key is " ; " ). See also [[EVENT_NEXTWEAPON]].
EVENT_PREVIOUSWEAPON is a [[EDuke32_event_list|Game Event]].


Gamevar RETURN doesn't correctly show the value of the selected weapon. But setting gamevar RETURN to certain value will determine what weapon will be choosen, including Mighty Foot which normaly isn't selected by this command.
This [[event]] is called when the player take the previous weapon he have ( default key is " ; " ). See also [[EVENT_NEXTWEAPON]].
 
Gamevar [[RETURN]] doesn't correctly show the value of the selected weapon. But setting gamevar [[RETURN]] to certain value will determine what weapon will be choosen, including Mighty Foot which normaly isn't selected by this command.


[[Category:Events]]
[[Category:Events]]

Revision as of 11:05, 3 May 2009

EVENT_PREVIOUSWEAPON is a Game Event.

This event is called when the player take the previous weapon he have ( default key is " ; " ). See also EVENT_NEXTWEAPON.

Gamevar RETURN doesn't correctly show the value of the selected weapon. But setting gamevar RETURN to certain value will determine what weapon will be choosen, including Mighty Foot which normaly isn't selected by this command.