EVENT SWIMUP: Difference between revisions
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This event is called when the player is in the water and he swim up ( Work with "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]]. | EVENT_SWIMUP is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is called when the player is in the water and he swim up ( Work with "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]]. | |||
Set gamevar [[RETURN]] to any non-zero value to ignore the key. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 11:23, 3 May 2009
EVENT_SWIMUP is a Game Event.
This event is called when the player is in the water and he swim up ( Work with "jump" key, default is "a" ). See also EVENT_SWIMDOWN.
Set gamevar RETURN to any non-zero value to ignore the key.