Ifhitspace: Difference between revisions
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actor FALLING_APPLE | actor FALLING_APPLE | ||
ifhitspace | '''ifhitspace''' | ||
{ | { | ||
fall | fall |
Latest revision as of 11:47, 4 May 2009
ifhitspace { do something } else { do something else }
Checks to see if the player has pressed the open button (space by default).
// This will cause a sprite to fall when "open" button is pressed. actor FALLING_APPLE ifhitspace { fall } enda