EVENT LOADACTOR: Difference between revisions
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EVENT_LOADACTOR is a [[EDuke32_event_list| | '''''EVENT_LOADACTOR''''' is a [[EDuke32_event_list|game event]] which works similarly to [[EVENT_GAME]] and is processed directly after a sprite's [[eventloadactor]] definition (if available). This event runs once per sprite in the map at load time. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 02:17, 9 November 2009
EVENT_LOADACTOR is a game event which works similarly to EVENT_GAME and is processed directly after a sprite's eventloadactor definition (if available). This event runs once per sprite in the map at load time.